Archive for April, 2007

Show005: Interview with Paul Czege

Tuesday, April 24th, 2007

Show005: Interview with Paul Czege

I went to the Forge Midwest meet up this Weekend in Chicago, Illinois. I did some interviews while I was there and this is the first of those. Paul Czege discusses many things with me from the Ashcan Front booth both he and Matt Synder are organizing for Gen Con, to inner meaning of games, and quite a few other subjects. Enjoy.

Theory after GNS/The Big Model

Friday, April 20th, 2007

So I’ve been thinking that after GNS/The Big Model I’ll be looking at trying to go through and set up a series for Mo Turkington’s Push/Pull theory. We’ve still got like 20 more episodes of The Big Model so it won’t be soon, but it will be happening.

New Equipment

Friday, April 20th, 2007

I bought some new equipment. It is a home studio unit, so I should be able to get Windows off the old box I was using for recording, and Linux installed on it so I can actually trust it to touch the internet… that or make a MythTV box.

Anyway… you don’t care about any of that. What’s important is this should kill all the strange word warbling. From my goofing around with the unit so far it sounds much better. I also bought a pop guard so that should help with the plosives, which will let me boost the sound levels, since I won’t have to turn my recording so low to avoid clipping. If you don’t understand, simply put… better sound coming soon.

Screw ups on Show004

Friday, April 20th, 2007

There is a part of show004 where I talk about Ron Edwards copyright regarding kickers. I did not adequately express that the part about asking permission to use the terms was likely about someone wanting to use the terms and ideas verbatim in their game.

I also didn’t explain Kickers and Bangs as much as I’d like. There will be more about bangs in Show005: Flags and Bangs likely hitting the net Monday or Tuesday.

Show004: Kickers and Bangs

Sunday, April 15th, 2007

Show004: Kickers and Bangs

It’s only been a week, and here’s another show. It’s still got some of the warble-iness. I can’t figure out what’s causing it. I think I’ve got some kind of hard to trace system interrupt conflict. There maybe one more show before I have a solution for the problem. I then may slowly go back and rerecord all the shows. I’m getting a little more used to the schizophrenic dissonance caused by talking to yourself in your closet. Hopefully that means I can go back and make everything a little cleaner sounding and clearer.

Section 1: Introduction

I say hi. There’s no feedback as I recorded this show right after Show003.

Section 2: Kickers and Bangs

I discuss Kickers, which are a way to kick off a campaign with player created problems. Then I discuss Bangs which are a way to run a campaign by creating problems and moral dilemmas with no chosen outcome. Bangs are a method that let you run a game that is interesting and creates a story without trying to pre-produce a definitive plot. Some of my examples are stolen from Ron Edwards who coined both these terms.

Director Stance

Sunday, April 15th, 2007

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Author Stance

Sunday, April 15th, 2007

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Actor Stance

Monday, April 9th, 2007

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A Better Big Model Visual Aid

Monday, April 9th, 2007

Here’s a link to a better visual aid to the Big Model than my cute Japanese eggs below. I wanted to make a copy and post it here, but the picture’s license requires me to have to print the whole huge license to use it. That’s a bit unwieldy for me. It’s sad because according to Wikipedia’s policies that whole article could get pulled. Read it while it’s hot folks.

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Show003: Stances

Sunday, April 8th, 2007

Show003: Stances

Wowza, it’s been three months. I’m not dead yet, and I haven’t quit. I’m just lazy. The next show is already recorded, I’ve just got to edit it. I left many more um’s in this show. Is it irritating yet? Here’s the Meat:

Section 1: Introduction

I introduce the show, and then discuss feedback I received about the last show which was mainly, tighten the show up and don’t be boring. I ignored both pieces of advice. Seriously I got some good feedback from Story Games, especially from Bill White. His writing makes me think he’s an editor or something. I haven’t created a show up to the standards they are asking for yet, but I’ll keep working on it.

Section 2: Stances

I discuss the three kind of stances; Actor, Author, and Director. I also add a bit of my own mumbo jumbo, about Classical Actor, Method Actor, and Ego Author. These are based on my thinking of how immersion effects the stances. I think I rambled some, if it’s confusing drop a comment.