Show018: Interview with Ryan Macklin
This is the first of my interviews with the folks at the Ashcan Front booth from Gen Con. I spent a good portion of my Gen Con time trying to get all of the participants in the booth to record interviews with me. I came up short on that goal, much of the limiting factor was my present equipment’s bulkiness and need for power.
I really want to see the Ashcan Front be successful. There are a lot of really great ideas happening in the creator controlled space of RPG designers. I think the Ashcan Front is a great thing if we want to keep seeing the revolution that’s been going on in roleplaying design for the past years. Anyway….
I interviewed Ryan Macklin, my enemy, who produces the podcast Master Plan which is about game design. We discussed his game, Know Thyself. We also touched on what is good game design, and the difference between, “I will not abandon you,” and “nobody gets hurt.” There were also quite a few other tangents which I may come back and detail later.

6:55 pm on August 27th, 2007
I think that the two of you should get together more often for shows. I am a big fan of both of the Podcasts, and I think some interesting things would fall out if you two collided more often…
9:16 pm on August 27th, 2007
Hi Michael,
I’ve talked to Ryan about that. Unfortunately he is on the West coast, and I’m in the Midwest so we aren’t going to run in to each other a lot. I expect us to do something again next year at Gen Con.
10:43 pm on August 27th, 2007
*Possibly* Origins, if I can handle the time off & expense of two such trips. But yeah, sitting and talking with Clyde was pretty awesome. At some point I should return the favor, and already know what I’ll probably ask him.
I’m looking forward to hearing the other Ashcan Front interviews, since apparently they got a different set of questions than I did.