Here’s the second, or third interview I did at Forge Midwest. This is with the other creator of Universalis, Ralph Mazza. We talk about Universalis, Robots and Rapiers, plus Blood Red Sands. We also discuss how we believe that folks aren’t paying enough attention to covering who gets to make decisions in a lot of Indie games. All the interviews I did at Forge Midwest were without any notes or prepared questions. That will be fairly clear in this interview as there is more rambling than usual, but I still think it’s a good interview. There’s also Tea.