Show065: Basics Primer with Judd Karlman

Show065: Basics Primer with Judd Karlman

So there were a couple Skype disconnects, and I’m not sure we totally nailed this episode as a complete primer. Totally my fault, I needed to be more prepared… you know how that goes. Anyway, It opens the subject and Judd has said he’ll follow comments in this post, so ask away folks.

    Links for this show 

  1. Self-Critical Hits – Talky Talky from the Pacific Northwest West Coast.
  2. The New Style – And when I’m on the mic, the sucka’s run. Or a podcast searching for the new new indie hawtness.
  3. Lipton Black Blackberry Tea- Once you go Black…. (I make 1% off this.)

8 Responses to “Show065: Basics Primer with Judd Karlman”

  1. Hey guys. Just wanted to pop in and say that the first few minutes of the show (about conflict & task resolution) popped some ideas in my head and put a fever in me to write about different levels of resolution on my blog (http://littleplasticpeople.wordpress.com/). Thanks for the insight. It’s always good to listen to more TFTC.

  2. I am enjoying Clyde’s recent podbiquity.

    Yes, I just coined that term. Feel free to use it.

  3. clyde says:

    Hey Hans,

    I twittered that blog post. Pretty interesting.

  4. Cool. It’s good to see some discussion over there.

  5. I don’t think task vs conflict resolution is about size of a task. As I understand it, it’s more about this: in conflict resolution you state intent of your actions (“I want to kill him”, “I want to get into duke’s room”, etc.) while in task resolution you state actions themselves (“I slash him with my sword”, “I sneak”, etc.) while the intent stays unspoken or implicit.

    I derive my definitions mainly from Ron Edwards articles, so those may be outdated. Please correct me if I’m wrong. In this particular case look at “Story Now” http://www.indie-rpgs.com/_articles/narr_essay.html :

    “”"
    A conflict statement is, “I’m trying to kill him,” or, “I’m trying to humiliate him,” whereas a task statement is, “I swing my sword at him.” (It doesn’t matter, by the way, how much in-game time and space are involved; conflict resolution can be “very small” and task resolution can be “very big.” We can discuss this more on-line.) I submit that trying to resolve conflicts by hoping that the accumulated successful tasks will turn out to be about what you want, is an unreliable and unsatisfying way to role-play when developing Narrativist protagonism.
    “”"

  6. That ^

    Important to note those last 4 words: “When developing Narrativist protagonist.”

    Choose the right tools for the game you want to play, is my point.

  7. Wow. You guys lost a big chunk o’ that puppy.

    I think a simple answer that was missed is: Task resolution resolves tasks. Conflict resolution resolves conflicts. Done.

    There was something else but I accidentally threw out my notes. Sorry. I’m sure you’ll live.

    Here’s hoping for more shows! And it might not suck to get on some of the people who came up with the terms to come on and explain them. Just sayin’. You’d be the first podcaster to think of that, oddly enough.

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