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Category Archives: Theory

This is for the theory only.

Show038: Exploration

Show038: Exploration
So this week I cover Exploration. Exploration is the level of the big model that is synonymous with Shared Imaginary Space. It’s made out of character, setting, color, situation, and system.

Show033: Theory Refresher

Show033: Theory Refresher
Here’s that show to try to get us caught back up. Not much more to say. Don’t forget to check out the Random-wiki for definitions of theory terms.

Show011: Social Contract

Show011: Social contract

Not a lot to say right now. I need to take a nap. I’ll spruce this post up after Origins. That means Monday.

Show010: Flags and One-shots

Show010:Flags and One-shots

More Rambling this week about flags. This time how to use them to help set up one-shots with pregenerated characters for a game that’s more about drama. I am down to cutting out only a third of my ums. I’m slowly training you to get used to my almost rhythmic use of ums. [...]

Show009: Flags and Bangs

Show009:Flags and Bangs

This week we’re back to just me rambling. Don’t miss the secret song! I think this is better than the first four shows but I can’t put my finger on why. If you want to give me the finger and tell me why, feel free. I’ll put up better notes tomorrow, but for [...]

Show004: Kickers and Bangs

Show004: Kickers and Bangs
It’s only been a week, and here’s another show. It’s still got some of the warble-iness. I can’t figure out what’s causing it. I think I’ve got some kind of hard to trace system interrupt conflict. There maybe one more show before I have a solution for the problem. I then may [...]

Show003: Stances

Show003: Stances
Wowza, it’s been three months. I’m not dead yet, and I haven’t quit. I’m just lazy. The next show is already recorded, I’ve just got to edit it. I left many more um’s in this show. Is it irritating yet? Here’s the Meat:
Section 1: Introduction
I introduce the show, and then discuss feedback I received [...]

Show002: Conflict and Task resolution

Show002: Conflict and Task Resolution
Section 1: Introduction
I introduce myself and give my email address. Then I discuss thee feedback from show 2, which was to fix the glitches and add music. I was able to get the music but am still learning the techniques for recording. I’ve figured out what I need to do to [...]

Show 001: Does System Matter?

Here it is:
Show 001:Does System Matter?
Section 1: Introduction
This is where I introduced myself, and explained why I have no business discussing RPG theory or design. I then discussed the goals of the show, which are to be about 90% correct, that’s an A, and to build from the ground up so new folks can learn [...]