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	<title>Theory From the Closet &#187; 7 questions</title>
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	<description>A punk perspective on tabletop RPG's, their theory, and design.</description>
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		<title>Show017: Game Design for Game Designers with James Brown</title>
		<link>http://theoryfromthecloset.com/2007/08/23/show017-game-design-for-game-designers-with-james-brown/</link>
		<comments>http://theoryfromthecloset.com/2007/08/23/show017-game-design-for-game-designers-with-james-brown/#comments</comments>
		<pubDate>Thu, 23 Aug 2007 01:40:17 +0000</pubDate>
		<dc:creator>clyde</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Shows]]></category>
		<category><![CDATA[... for Game Designers]]></category>
		<category><![CDATA[7 questions]]></category>
		<category><![CDATA[Blood and Bronze]]></category>
		<category><![CDATA[currency]]></category>
		<category><![CDATA[Death's Door]]></category>
		<category><![CDATA[escalation]]></category>
		<category><![CDATA[Gen Con]]></category>
		<category><![CDATA[Gen Con 2007]]></category>
		<category><![CDATA[I'll be there for you]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[James Brown]]></category>
		<category><![CDATA[nobody gets hurt]]></category>
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		<description><![CDATA[Show017: Game Design for Game Designers with James Brown Here is the first of my Gen Con interviews. I had scheduled to record with James Brown, designer of Death&#8217;s Door, Brick Battles, and Blood and Bronze, on Wednesday night. We couldn&#8217;t find anywhere to record, so we did a commando recording in the lobby of [...]]]></description>
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		<slash:comments>5</slash:comments>
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